![]() ![]() Kind of beside the point to play Fanatical Pacifist, and then have to build a giant death fleet to scour the galaxy. Extra amenities will make our clerks and entertainers especially effective at keeping our pops happy and drawing in migrants. As Id like to try and roleplay a pacifist society, which I was doing, but ran into the annoyance of the mechanics not letting me actually win because of my pacifist ways. Charismatic gives us extra amenities from jobs. I have formulated the species traits to make our primary species the perfect host in order to help maximise immigration and so our population size and happiness. Oligarchic dishes out more precious Influence from factions which is also good. We want to build up a big population for the Diplomatic Weight so the discount on population sprawl from Dictatorial is helpful. ![]() Government Typeįor government type I have gone with Imperial for the extra edict slot but others can also work. This is to maximise our Diplomatic Weight, see the section below on Diplomatic Weight. Pacifist plays well with a strategy we will use to maximise the pops we have and their happiness. The others to consider would be Spiritual and Egalitarian. For the second ethic there are a few that might also work well enough but I have gone with Pacifist. ![]()
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